Name : Battletech II This is a list of all the Mechs used in Cresant Hawks Revenge. You can then manipulate and change them as you wish by altering them in files MECHTYPE.DAT or in SAVEGAME.DAT. The first couple bytes identify the MECH, in MECHTYPE.DAT they are all in order as I will list. In SAVEGAME.DAT you'll locate them in there saved game position. 00 LOCUST 3B APC 01 WASP 3C AMMO CARRIER 02 STINGER 3D GALLEON 03 COMMANDO 3E SKULKER 04 JAVELIN 3F INFANTRY 05 SPIDER 40 JUMP INFANTRY 06 URBANMECH 41 ELEMENTALS 07 VALKYRIE 42 PUMA 08 FIRESTARTER 43 BLACKHWAK 09 JENNER 44 MAD CAT 10 VULCAN 45 LOCUST+ 11 WHITWORTH 46 LOCUST* 12 BLACKJACK 47 WASP+ 13 HATCHETMAN 48 WASP* 14 PHOENIX HAWK 49 COMMANDO+ 15 VINDICATOR 4A COMMANDO* 16 CENTURION 4B BLACKJACK+ 17 ENFORCER 4C PHOENIX HAWK+ 18 HUNCHBACK 4D PHOENIX HAWK* 19 TREBUCHET 4E GRIFFIN+ 1A DERVISH 4F GRIFFIN* 1B GRIFFIN 50 RIFLEMAN+ 1C SHADOW HAWK 51 RIFLEMAN* 1D SCORPION 52 WARHAMMER+ 1E WOLVERINE 53 WARHAMMER* 1F DRAGON 54 MARAUDER+ 20 OSTROC 55 JENNER+ 21 OSTOL 56 DRAGON+ 22 QUICKDRAW 57 SHADOW HAWK+ 23 RIFLEMAN 58 BATTLEMASTER+ 24 CATAPULT 25 CRUSADER 26 JAGERMECH 27 THUNDER BOLT 28 ARCHER 29 GRASSHOPPER 2A WARHAMMER 2B MARAUDER 2C ORION 2D AWSOME 2E CHARGER 2F GOLIATH 30 VICTOR 31 ZEUS 32 BATTLEMASTER 33 STALKER 34 CYCLOPS 35 BANSHEE 36 ATLAS 37 ROMMEL TANK 38 PEGASUS 39 DRILLSON 3A MOBILE HQ Like I said the first couple bytes identify the MECH, as in 00 for the LOCUST and 34 for the CYCLOPS and so on and so on. The next four bytes represent speed and jump jets, after that the next are variable but represent strength in %. After this comes armour, and then firepower, and extras such as Double HS etc. I'm sorry not to include a example, but that could be considered copyright infringement. Anyway just play around and you'll get it in minutes using Norton Utillities or PC TOOLS or any other editor for that matter. Andrew Boothe