Name : Hugo 2 You're Hugo at the beginning. Go up to your room (maid won't allow anything else) and when Penelope goes to sleep, take yellow book. Now you're Penelope. Look through keyhole. Take book. In Horace's room go in baby's room and take balloon for the joke. Use phone and talk to parrot. Open desk and take matches. Get in dumbwaiter. In kitchen, open drawer and take garlic. Go in shop and after futzing around with gardener, eat garlic. Press buttons (yellow:lights outside maze; green:bug zapper; blue:gate to maze; red:overhead light) (you may have to "look" at maze screen before blue button works). Enter maze and find three items: gun, bottle, and bell. Find your way out. You just have to maneuver your way through the snapdragons (keep saving alot as you make progress) to get magnifying glass. You MUST cross the bridge without wetting the matches (try starting at the middle of the three plants to left of path). You will probably have to go back over bridge to bug zapper switch, so drop matches on the safe side first. Oh yeah, don't forget the catnip (absolutely essential). Look at killer bee screen and then go back and press bug zapper switch (it IS possible to get by bees without doing this). Go right, do the deed on the old man, go right and get bit by the snake (you can't avoid the bite). At some point before you die, look at and drink the contents of the bottle you found in the maze. Take upper path of the trail fork (you'll have to maneuver around the snake every time you come through here) to dog. Pick up stick and throw it. Get dynamite, go back to snake and take lower fork. Go past phonebooth into street and read graffiti on wall. Enter phonebooth, talk to cop, and then dial number you saw on wall. On Retupmoc (look at it backwards) shoot monster, walk to doctor and talk to him; now you have a screwdriver. That's it on Retupmoc. Return to clearing where you bopped the old man and go south. At well, "climb down" rope. Drop dynamite at rockfall, light it, and (hurry!) "climb rope". Go back down to three passages. In left passage take lamp. In middle passage work your way around (bottom of screen) chasm and get banana. In left passage near ladder, "rub lamp" and give the banana to genie -- you're back in the house. Open safe with the cosmic screwdriver, read will. Go to Aunt's room, say "yes" to the drink, "read paper" while her back is turned (no second chance on this one). Go to cousin Harry's room and listen to him laugh. Go to maid's turf; when she begins to blah blah, go right into room with cat; "rub" bell with catnip and "give" bell to cat. With alacrity, go back to maid and when she answers bell, open cabinet and take album (also with alacrity); you can look at album anytime, but DO look at it. Then go to parlor (you may see Cop Higgins walking in there from hall); you'll see most of the folks you've met. When Higgins asks "whodunit" the best answer is "nobody". Now you're Hugo for the end. Take newspaper and pencil; "push" newspaper under door; "push" key with pencil. Watch quick ending. Finis.